Posts Tagged ‘San Francisco’

Microsoft invites us to mystery event, April 12th! (update: for Pink phones?)

Well... we don't know what to make of this one. Microsoft just snail-mailed us a circular package with an invitation to an event on April 12th in San Francisco. They also tell us that it's "time to share," and apparently intend that sharing to go on between young, attractive Urban Outfitters models (according to the images on the notice). Okay. So what is this? Pink? Courier (gasp!)? Windows Phone 7 Series Phone Series 7? Only Microsoft knows for sure. We're searching for more info, so stay tuned! One more pic after the break.

Update: Windows expert Paul Thurrott says definitively that this will not be a Courier event, rather it will be entirely focused on Pink phones, as does CNET's Ina Fried, who adds that they'll be released on Verizon as rumored. We can't say we're surprised, but we're seriously hoping Microsoft makes that tablet a reality.

[Thanks, Kevin]

Continue reading Microsoft invites us to mystery event, April 12th! (update: for Pink phones?)

Microsoft invites us to mystery event, April 12th! (update: for Pink phones?) originally appeared on Engadget on Mon, 05 Apr 2010 11:01:00 EST. Please see our terms for use of feeds.

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Be the first to comment - What do you think?  Posted by Joshua Topolsky  Date: Monday, April 5, 2010

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Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral

We'll just come right out and say it: Guitar Hero and Rock Band should watch their back, 'cause there's a better-than-decent chance that Power Gig will be all the rage this holiday season. Seven45 Studios is a heretofore unheard of upstart with roots in First Act, and unlike the vast majority of game developers, these guys actually have a direct hand in the production of the software and hardware associated with this package. They'll be designing the Power Gig video game series (Rise of the SixString is only the first installment) as well as the guitars, drums and microphones in-house, and given the First Act roots, you know you'll be getting instruments of higher quality than what's on the market today. Oh, and yes, we didn't misspeak when we pluralized "guitars" and mentioned those other two devices.

We had a sit down with the team today at GDC, and besides coming away impressed with the alpha build of the game and the prototype axes we saw, we also learned quite a bit more about their plans than what was revealed in this morning's press release. Just to be exceptionally clear, Seven45 Studios will not only sell their upcoming title as a standalone product, but it will sell a "band bundle" that includes the game, a guitar (plus a strap, picks and an extra set of strings), a drum set and a microphone, the latter two of which are still very early in production and weren't available for us to test. The beat matching setup that gamers have grown used to in Rock Band and Guitar Hero is still there, but most everything else is new; a "chording" addition will allow users to strum actual power chords that match the chords used in the song, giving newbies the ability to actually learn songs as they play the game if they want to. In other words, if users strum the same chords required to succeed in the game but through an amp, they'll be playing the actual song; if you'd rather not learn, you need not have any clue how to play a guitar to enjoy the game. Speaking of which, the bundled guitar (along with extra guitars that are still being sorted in terms of size, material and color) doubles as a legitimate six string by simply depressing the dampening pad beneath the neck, and while it won't match the crisp tone emitted from your Les Paul Custom, the prototype we heard here in San Francisco sounded just fine for a beginner's instrument. We also learned that existing Rock Band and Guitar Hero guitars will work with the Power Gig titles, and Seven45's guitars will work with existing music band games -- not bad!

More after the break...

Continue reading Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral

Seven45 Studios talks Power Gig details, we go hands-on with its six string guitar peripheral originally appeared on Engadget on Tue, 09 Mar 2010 17:04:00 EST. Please see our terms for use of feeds.

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Be the first to comment - What do you think?  Posted by Darren Murph  Date: Tuesday, March 9, 2010

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Microsoft talks Windows Phone 7 Series development ahead of GDC: Silverlight, XNA, and no backward compatibility

Microsoft is keen on unveiling the meat of its developer story around Windows Phone 7 Series at MIX10 in less than two weeks, but with GDC coming up next week, they're figuring that now is a good time to start dropping hints -- they'll want to be capturing the collective imagination of the gaming industry, after all, what with that Xbox Live integration they've got going on. To that end, Charlie Kindel of WinPho's developer experience team has outed a few key items at a reception in San Francisco this evening.

The major points are that Silverlight, XNA, and .NET will figure prominently into the developer story -- not a surprise considering that Microsoft is heavily invested in both, gaming is central to the Windows Phone 7 Series story, XNA is a big deal on Zune HD already, and this all lines up with what we'd heard in the past. In fact, Kindel boldly proclaims that "If you are Silverlight or XNA developer today you're gonna be really happy." On the flipside, it's a bit ironic considering that Silverlight spends much of its existence going head-to-head with Flash, and all indications are that we won't see Flash support on 7 at initial availability (though it's sounding like a lock post-launch).

One final note at today's event is that Microsoft has now officially confirmed for the first time that 7 represents a clean break from Windows Mobile as we know it today; existing apps won't be compatible. Though that's likely to be a pain for existing owners with specialized apps who are looking to stay in the Microsoft ecosystem, Windows Phone 7 Series itself is a very different beast than the operating system it replaces -- it feels different, seeks a different demographic, and symbolically represents a very important clean-slate departure for a company that had lost its way in the mobile space. The bright side for the 6.5 faithful, we suppose, is that Kindel closes by saying that they "will continue to work with our partners to deliver new devices based on Windows Mobile 6.5 and will support those products for many years to come" -- a message Microsoft has been echoing recently.

We expect to hear much, much more on this at MIX -- and we might hear a few more tidbits at GDC as well -- but in the meantime, there's a developer Q&A going down on Twitter around 9:00PM ET (check the #wp7dev tag) where we could get some details. Stay tuned.

Microsoft talks Windows Phone 7 Series development ahead of GDC: Silverlight, XNA, and no backward compatibility originally appeared on Engadget on Thu, 04 Mar 2010 20:30:00 EST. Please see our terms for use of feeds.

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Be the first to comment - What do you think?  Posted by Chris Ziegler  Date: Friday, March 5, 2010

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Xbox v1 games, systems no longer Live; Microsoft’s pulling the plug April 15

It's been no secret that original Xbox games and systems have been the vestigial limb holding back much wanted XBL features including raising the limit on our friends list to over 100 or mobile tie-ins, and on April 15 Live access for all of them comes to an end. Even those Xbox Originals downloaded to the 360 or played via backwards compatibility will be cut off from online play, so we'd suggest getting those last few rounds of Halo 2 in now or at least look into an alternative solution like XBConnect. Affected users should keep an eye on their inbox, Xbox Live GM Marc Whitten has promised "details and opportunities" to come for you as partners in this process -- we're figuring a coupon or two or an extended XBL subscription as the lights are turned out is the least they can do. For the rest of us already living in the future? The timing of this announcement mere days before the X10 event in San Francisco February 11 can't be coincidental, we should find out what comes next by then.

Xbox v1 games, systems no longer Live; Microsoft's pulling the plug April 15 originally appeared on Engadget on Fri, 05 Feb 2010 04:39:00 EST. Please see our terms for use of feeds.

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Be the first to comment - What do you think?  Posted by Richard Lawler  Date: Friday, February 5, 2010

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It’s on: Apple holding January 27th event to show off its ‘latest creation’

Yes folks -- the rumors are true. Apple is holding an event on January 27th to show off something the company is calling their "latest creation." Hair standing on end? Good. The proceedings will take place at the Yerba Buena Center for the Arts Theater in San Francisco, and will get underway at 10AM Pacific. We'll be there live -- as usual -- covering every little second of the action... so get ready!

Update: We're not ones for wild speculation, but the inclusion of splatter paint and the use of the word "creation" could suggest that if we do see the long-rumored Tablet at this event, the focus could be slanted towards art, music, and movie-making. Maybe we'll finally figure out what the point of an Apple tablet is! On the other hand, that might just be a bit of wild speculation. Feel free to generate your own kooky concepts in comments -- we promise not to judge you.

If you'd like to read (or re-read) a slew of Apple Tablet rumor coverage, click here.

It's on: Apple holding January 27th event to show off its 'latest creation' originally appeared on Engadget on Mon, 18 Jan 2010 12:06:00 EST. Please see our terms for use of feeds.

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Be the first to comment - What do you think?  Posted by Joshua Topolsky  Date: Monday, January 18, 2010

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